2014 in Review

January 31, 2015

We're a month into 2015 and I haven't given much time to look back at 2014.

I really can't go into specific detail, but I got to do some pretty cool stuff.
I got to do work on the Bella Vista Animal Shelter's website. We upgraded their old web experience into a responsive build with a CMS. We spent an afternoon out at the shelter doing volunteer work. It was really great building an emotional connection with the organization.

I also wrote three applications using AngularJS. This has to be the highlight of the year for me. I'm fairly confident I published the first Angular app in the company. It wasn't the flashiest, but it caught a several people's attentions.

I got to work with one of our larger development teams. I frequently solo and occasionally double team projects. I actually got to spend a good part of the year working closely with 5 other developers. I introduced a new project branching model with them and we worked out the kinks before preparing it for the rest of the company.

In December, I got to participate in a Rapid Innovations Workshop at our Dallas office. I haven't gotten to go down there to see the team in over a year and it was really great to catch up with them. The workshop was fun and a lot of great things came out of it.

I sneaked in an published my first app a couple days before the new year. It's for Windows 8 and not really something to submit for contests or whatever. As a developer, you get ideas on an hourly basis and you have a giant pile of "side projects" that you do in your spare time. I'm really excited that I got it published. It's a Steam Achievement Tracker for seeing achievements in Steam games.

Skills I Learned or Polished.

I made a really big effort to increase my productivity this year. The two big things I did was make a large effort in improving my VIM and console capabilities. I started using Git through the command line.

I did a lot in the JavaScript world. I spent about 3 months in Angular, most of the year learning the ins and outs of Grunt, and played around a lot with other frameworks like HandlebarsJS. A developer that stops learning new stuff will become obsolete in a matter of months.

Other Cool Stuff

I participated in the Extra Life gaming marathon. A bunch of coworkers and myself gamed for 24 hours straight and we raised $804 for Children's Miracle network hospitals.

I built a lot of cool stuff for our new house. I made a 6' by 4' table, a mega L desk for my computer, a bed for Lily, a toy chest for Lily, a Tardis bookshelf, some shelves in our bathrooms, a bunch of garage storage stuff and installed a fire pit. I've acquired quite a few new gadgets over the last year too.

I'm really anxious this year. I'm planning on participating in the Rockfish Probono work, doing the Extra Life marathon again, and bolstering more of my development skills.

©2020 Daniel Worthy

Opinions are my own and do not represent the opinions of my employer.